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If you are looking to submit to Committed Comics then you must follow the guidelines below. If a submission packet is received that does not follow the guidelines laid out here it will not be reviewed and it will be discarded.
The requirements for each position changes depending on what position you are interested in. Although all submissions require a cover letter with the following information (again if there is no cover letter or you are lacking any of the following information your submission will not be reviewed and it will be discarded):
Committed Comics Submissions Department 16541 Redmond Way #326 Redmond, WA 98052
A penciler must be able to follow the four points outlined below:
The second point listed above focuses on the different things you should be able to draw. If you only know how to draw super heroes and not regular people then do not bother to send in your submission. We are seeking pencilers who understand that even in the course of a super hero comic book you may need to draw regular people. Your samples should show your command of the human figure in a variety of activities: everything from simple conversation to a frenetic fight scene. Concentrate on what's inside the panel borders, not on the overall design of the page. Complicated page layouts, figures jutting through the borders, and other visual gimmicks usually hurt the story telling. The third point listed above is human/ animal anatomy. I mentioned it in the first point but it is so important that it needs to be noted again. As a penciler you need to fully understand the muscles in the human body. Even if you are going to be drawing in a simple animated style (or even Manga style) you need to know the structure of the human body. You need to know what muscles are where and which ones to eliminate to achieve your animated style. This point also focuses on the different types of people or animals that may come across your drawing table in the script. Make sure that you have some understanding of the characteristics of different ethnicities. That way you can draw different races and creeds and have your readers understand who is who. Last point about human anatomy may sound silly but it is a common mistake, make sure your characters have the same amount of fingers and toes through out your story. Animal anatomy is also important in your stories. The last thing you want is a picture of a tiger and having it look like a bear. Remember if the reader does not know what animals or people are in your script it will make it harder for them to follow the story. Lastly, the name of the game is consistency. All of your panels need to have the same detail and line work through out the book. One bad panel can ruin a beautiful page to the reader and even worse…your editor. When drawing out your panels make sure you follow the written story and also follow what would logically happen in a sequential pattern. For example: If you have a door open inward, make sure for the rest of the time you draw that door it always opens the same way. Also make sure your line weights are consistent through out your work. Also make sure your artwork isn’t too “sketchy” and that the lines that need to connect to show the detail and depth of the panel connect. Pencilers who are submitting to Committed Comics should have no less then three (3) pages of a sequential story and no more then five (5). All artwork should be 11 x 17 inch paper folded once and put in a 9 x 10 envelope. Never send in originals, always photocopies. If you would like you may include one (1) pin up or cover composition piece. A good inker can make an average penciler look great and vice versa a bad inker can make a great artist look really bad. As mentioned before the inker needs to add depth, shading and form to the artwork.
Inkers like pencilers need to send in three (3) to five (5) pages and one pin up / cover piece. As mentioned above don’t forget to include the pencil pages as well. The art should be 11x17 folded once and placed in a 9 x 10 envelope. As a colorist, you also are responsible for making sure everything in the panel is clear. When coloring characters and objects, it is important to make sure the reader can understand what each object is. This does not mean that every single object must be rendered in its "natural color." Sometimes to make an important object stand out or to clarify the difference between two objects, one object must be colored unnaturally. Once you understand the importance of coloring things clearly, then you must place in the mood. The best way to get mood across is by using different color schemes. If the story is getting darker in tone, then make sure to reflect that in the colors. Along those same ideas, if the story is cheerful, make sure that the colors match. There may be times where you will have to combine the two ideas. For example, if a brightly colored super hero is entering a dark moody situation, make sure to reflect that with out losing the colors of the hero's costume. Just make sure that the hero's costume still corresponds with the lighting and shading in the situation. Printers print from CMYK files and many of the special effects used in coloring will not carry over correctly from RGB to CMYK. Therefore, when you finish coloring a page, it is best to change the mode from RGB to CMYK. Even after doing that, the final print may be slightly different then how it looks on the computer screen. This is due to the fact that the computer screen is back lit and when the images are printed out there’s a variety of ink saturation on the page. Again like the inker and the penciler constancy is very important. You must make sure that the colors you choose are the same from panel to panel and that nothing changes to the point where it makes no sense or is too harsh on the eyes. Make sure you do not over render your characters as well. Over rendering makes your characters and items in the panel makes them look like they are either made of plastic or wrapped in Saran Wrap®. Digital colorist also need to work with the letterer to ensure that the color pallet they choose is not too similar or contrast to strongly. Colorists are also responsible for making sure that the files they give to the editor are going to print well. That means they have to be trapped correctly and the saturation levels are correct. That also means flattening out the artwork and removing any unnecessary channels or layers. If you do not know how to achieve this then you need to purchase this book: Digital Prepress for Comic Books. A digital colorist submission packet must contain the following: Six (6) pieces of sequential work and two (2) cover/pin up samples. As mentioned above a digital colorist may send in a PC formatted CD of their work along with the printed copies. Please ensure that all of the files on the CD are in Tiff format and that they are all sequential pieces. No pin up/cover work will be review digitally. Good letterers should be able to place letters in the word balloon and text boxes evenly and clearly. The letterer should also be able to lay out the dialogue balloons and caption boxes in a way that is appealing to the readers eye and logical to the action in the panel. In addition to regular text, the letterer should also be able to use bold, italic, and specialty fonts in their work. Any special effect use should be clear and easy to read. If the sound effect is being used to convey something, that something should be clear. Please send in three (3) to four (4) pages at 11 x 17 and 6.75 x 10.25 to give the editorial staff an idea of your work. Please also to make sure that in those pages some types of sound effects are in place. A 100% finished series means that you have the series print ready on a CD. Print ready means that it has all of the digital pre-press done. If you do not know how to get your book print ready then you can do one of two things. Purchase "Digital Pre-Press for Comic Books" or contact the design studio that Committed Comics has partnered up with. You still need to make sure that your submission has a cover letter with the basic information and some additional information:
Committed Comics only wants to see finished series. That means if you want to produce a color project then the submission package you send to us needs to be in color. It doesn't have to be a professionally printed book, a series of one sided print outs / photocopies will do fine. The submission you are sending in has to be lettered as well. Do not want send in a print out of the book and then a script of the story. If you send that in as your submission it will be discarded and not reviewed. If you need any assistance in putting your project together Committed Comics has partnered up with Dream Nexus Designs studio to help you complete your project. They are a full service studio for hire and they even offer professional digital pre-press for your project. DND STUDIO |
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IMPORTANT SAN DIEGO INFORMATION
Once again Committed Comics will be holding the 8 hour marathon portfolio review at San Diego Comic Con! We will be located in PR H under the sails at the top of the convention hall (you'll see the signs!) The offical information for our portfolio review: Friday PR H 11:00 am - 7:00 pm In order to get your work reviewed and possibly get hired on as a professional you need to follow these four simple steps:
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