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If you are looking to submit to Committed Comics then you must follow the guidelines below. If a submission packet is received that does not follow the guidelines laid out here it will not be reviewed and it will be discarded.
Full Name
Committed Comics will NOT review any digital submissions (web sites, jpg attachments, or any other type of attachments). 16541 Redmond Way #326 Redmond, WA 98052 We get quite a lot of submissions so please keep in mind that if you don't receive a response within 60 days then we can't use your talent at this point in time.
People forget how important they are to the comic book industry. Yes, the market is very visually driven, but what do you think keeps the readers coming back month after month...a good story.
A story has to be original, and the dialogue has to sound real. A comic with great art and a bad story usually fails and vice versa. The writer and the penciler have to be in perfect harmony for a series to achieve greatness. If you are interested in submitting to Committed Comics as a writer please write no more then a five (5) page story with a clear beginning, middle, and end. If you are going to use unknowns (your own creator owned characters) please ensure that there is enough description for our editorial staff to know your characters. Please ensure that your writing is broken into sequential page layouts and is clear and concise.
Committed Comics is always looking for talented Pencilers. We are only looking for Pencilers who can produce high quality sequential work. If you are a penciler and you only have pin up/ cover work then do not send us your portfolio.
A penciler must be able to follow the four points outlined below:
The second point listed above focuses on the different things you should be able to draw. If you only know how to draw super heroes and not regular people then do not bother to send in your submission. We are seeking pencilers who understand that even in the course of a super hero comic book you may need to draw regular people. Your samples should show your command of the human figure in a variety of activities: everything from simple conversation to a frenetic fight scene. Concentrate on what's inside the panel borders, not on the overall design of the page. Complicated page layouts, figures jutting through the borders, and other visual gimmicks usually hurt the story telling. The third point listed above is human/ animal anatomy. I mentioned it in the first point but it is so important that it needs to be noted again. As a penciler you need to fully understand the muscles in the human body. Even if you are going to be drawing in a simple animated style (or even Manga style) you need to know the structure of the human body. You need to know what muscles are where and which ones to eliminate to achieve your animated style. This point also focuses on the different types of people or animals that may come across your drawing table in the script. Make sure that you have some understanding of the characteristics of different ethnicities. That way you can draw different races and creeds and have your readers understand who is who. Last point about human anatomy may sound silly but it is a common mistake, make sure your characters have the same amount of fingers and toes through out your story. Animal anatomy is also important in your stories. The last thing you want is a picture of a tiger and having it look like a bear. Remember if the reader does not know what animals or people are in your script it will make it harder for them to follow the story. Lastly, the name of the game is consistency. All of your panels need to have the same detail and line work through out the book. One bad panel can ruin a beautiful page to the reader and even worse…your editor. When drawing out your panels make sure you follow the written story and also follow what would logically happen in a sequential pattern. For example: If you have a door open inward, make sure for the rest of the time you draw that door it always opens the same way. Also make sure your line weights are consistent through out your work. Also make sure your artwork isn’t too “sketchy” and that the lines that need to connect to show the detail and depth of the panel connect. Pencilers who are submitting to Committed Comics should have no less then three (3) pages of a sequential story and no more then five (5). All artwork should be 11 x 17 inch paper folded once and put in an envelope - Do NOT send submission pages in an 11x17 envelope. Never send in originals, always photocopies! If you would like you may include one (1) pin up or cover composition piece.
An inkers’ job is finish and embellish the penciler’s work. It is much more then just going over the existing lines on the page with black ink and filling in the areas that are suppose to be black (that is called spotting the blacks). An inker should take the line artwork that is there and give it depth, shading and form.
When an inker works on penciled pages they should make sure that all of the lines that need to be connected are connected and that the foreground characters are clearly visible from the background. It is also the inker’s job to make sure that the light sources put down by the penciler are correct and to keep that consistent through out the pages. Much like the penciler the inker needs to know human anatomy, page layouts, and making sure the images are sequential and making sense. A good inker can make an average penciler look great and vice versa a bad inker can make a great artist look really bad. As mentioned before the inker needs to add depth, shading and form to the artwork.
That way, the editorial staff can view what the pages looked like before and after. In addition to not inking over your own pencils Committed Comics would also prefer to see inking samples over penciler’s who do not draw so tight. Meaning that if you as the inker do not see a reason to add or change anything to the pencils don’t send it in.
Inkers like pencilers need to send in three (3) to five (5) pages and one pin up / cover piece. As mentioned above don’t forget to include the pencil pages as well. The art should be 11x17 folded once and placed in a 9 x 10 envelope.
Good digital colorists are in very short supply and Committed Comics is always open to looking at sample packets. The colorist should have a basic knowledge of what colors complement each other and which ones contrast against each other. In addition to using pleasing colors, the colorist should also understand that their colors are applying clarity and mood to each panel.
As a colorist, you also are responsible for making sure everything in the panel is clear. When coloring characters and objects, it is important to make sure the reader can understand what each object is. This does not mean that every single object must be rendered in its "natural color." Sometimes to make an important object stand out or to clarify the difference between two objects, one object must be colored unnaturally. Once you understand the importance of coloring things clearly, then you must place in the mood. The best way to get mood across is by using different color schemes. If the story is getting darker in tone, then make sure to reflect that in the colors. Along those same ideas, if the story is cheerful, make sure that the colors match. There may be times where you will have to combine the two ideas. For example, if a brightly colored super hero is entering a dark moody situation, make sure to reflect that with out losing the colors of the hero's costume. Just make sure that the hero's costume still corresponds with the lighting and shading in the situation. Printers print from CMYK files and many of the special effects used in coloring will not carry over correctly from RGB to CMYK. Therefore, when you finish coloring a page, it is best to change the mode from RGB to CMYK. Even after doing that, the final print may be slightly different then how it looks on the computer screen. This is due to the fact that the computer screen is back lit and when the images are printed out there’s a variety of ink saturation on the page. Again like the inker and the penciler constancy is very important. You must make sure that the colors you choose are the same from panel to panel and that nothing changes to the point where it makes no sense or is too harsh on the eyes. Make sure you do not over render your characters as well. Over rendering makes your characters and items in the panel makes them look like they are either made of plastic or wrapped in Saran Wrap®. Digital colorist also need to work with the letterer to ensure that the color pallet they choose is not too similar or contrast to strongly. Colorists are also responsible for making sure that the files they give to the editor are going to print well. That means they have to be trapped correctly and the saturation levels are correct. That also means flattening out the artwork and removing any unnecessary channels or layers. If you do not know how to achieve this then you need to purchase this book: Digital Prepress for Comic Books. A digital colorist submission packet must contain the following: Six (6) pieces of sequential work and two (2) cover/pin up samples. As mentioned above a digital colorist may send in a PC formatted CD of their work along with the printed copies. Please ensure that all of the files on the CD are in Tiff format and that they are all sequential pieces. No pin up/cover work will be review digitally.
REMEMBER: The only time a digital file will be reviewed is if you sends us a CD of additional work (The submission must still contain printed copies of the work).
If you have a completed series your submission process is slightly different. Committed Comics only wants to see completed series (or a mini series where 2/3rds of the series is 100% completed). We will not put you in contact with any artist or writers or colorist and so on. If you need to finish your creative team we do have a company that we partner up with, just continue reading.
A 100% finished series means that you have the series print ready on a CD. Print ready means that it has all of the digital pre-press done. If you do not know how to get your book print ready then you can do one of two things. Purchase "Digital Pre-Press for Comic Books" or contact the design studio that Committed Comics has partnered up with (info below). You still need to make sure that your submission has a cover letter with the basic information and some additional information:
Committed Comics only wants to see finished series. That means if you want to produce a color project then the submission package you send to us needs to be in color. It doesn't have to be a professionally printed book, a series of one sided printouts / photocopies will do fine. The submission you are sending in has to be lettered as well. Do not send in a print out of the artwork and then a script of the story. If you send that in as your submission it will be discarded and not reviewed. If you need any assistance in putting your project together Committed Comics has partnered up with Dream Nexus Designs studio to help you complete your project. They are a full service studio for hire and they even offer professional digital pre-press for your project. DND STUDIO |
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